Our first assignment is to create a beveled box in Maya. We then had to import the box into Unreal Engine, texture it, and create something with the cubes.
Beveled Cube in Maya For my level, I decided to create a Roman Amphitheater out of the cubes This is the final result: |
Great job, this has a theme, it has scale, it has layout and I can imagine wanting to walk around in this space! Nice work!
ReplyDelete